How do the key mechanics and ideas work?
On a players turn they may choose two of the following actions; mine, craft and reserve. If players choose to mine, then they will gain one resource card. Crafting will allow players to trade in resources to create a craft card which is the method of creating new tools and equipment. Players can also choose to reserve a craft card if they are currently unable to afford it and save it for purchase later in the game. Special cards can also be drawn such as Creepers and TNT which adds an unexpected element to drawing resource cards.